Grim Ward * uses corpses to create a totem that debuffs and Fears enemies within its effective range, increasing you and your party's Physical Damage output with some Crowd Control.īattle Cry * is an Area Of Effect (AOE) Skill used to reduce the Defense and Damage of your foes. Leap Attack * makes you jump to the location of your cursor and swings your weapon onto an enemy target when landing if one is in range. The jump distance scales with Skill Level. It also causes a radial Knockback effect, great for keeping monsters stunned. Selecting nothing while casting, on the other hand, ensures that bone spirits always home in on targets as long as there are targets to attack.Leap * allows you to jump over and through objects, allowing you to clear obstacles you could not pass with walking or running. If multiple Bone Spirits are cast at a target and it dies before all of them hit it, the rest continue on without hitting anything. Another trade-off is that Bone Spirit cannot attack multiple enemies, but gains an auto-tracking ability and almost never misses its target. The difference between these two spells is that Bone Spirit costs twice the amount of mana as Bone Spear, but deals about twice the damage as well. In terms of damage, Bone Spirit is one of the best skills for Necromancers to use, and is rivaled in popularity by only Bone Spear. Multiple projectiles can be cast in succession, and the spell auto-aims as long as there are monsters present. It casts a homing projectile that deals large amounts of magic damage. Diablo II: Resurrected Review - Pile Of Old Bonesīone Spirit is the final skill the Necromancer gains from the Poison & Bone skill tree.
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